CWPope
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CWPope
Prop Design | Antique Hardware
Prop Design | Antique Hardware

Prop Design | Antique Hardware: Showcasing a workflow for 3D modeling and printing practical props based on real world references.

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Props, ProcessChristopher PopeApril 4, 2023Blender, Object, 3D PrintingComment
Carve Obj_01 | Moonscape
Carve Obj_01 | Moonscape
Carve ObjChristopher PopeNovember 23, 2020Object, Houdini, Carve, Moon, Blender, DigitalComment
Procedural Architectural Elements | E1
Procedural Architectural Elements | E1

Procedural Architectural Elements | The Column: The first entry of a thought/design experiment delving into the isolation of architectural elements. Focusing on workflow in parallel with theory/criticism.

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Creative Exercise, WorkshopChristopher PopeSeptember 2, 2020Grasshopper, Blender, Architecture, Object Comment
Interpretation v0 | Coding & Translating
Interpretation v0 | Coding & Translating

The beginnings of ambiguous readings translating future to present.

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PVPChristopher PopeApril 24, 2018Houdini, 3DS Max, PVP, Architecture, Theory
Propaganda for Interfaces
Propaganda for Interfaces

Initiating the push towards unknown projections of representation.

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PVPChristopher PopeApril 23, 2018PVP, Digital, Propaganda, glitch
Placing forces at the forefront
Placing forces at the forefront

A study of forces and design, categorized under [PVP]

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PVPChristopher PopeFebruary 16, 2018Houdini, Digital, PVP
 
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